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**Is your feature request related to a problem? Please describe.**
According to the Material Design documentation there is new type for `Tooltip` component, called `rich`.
* Rich tooltips provid…
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### Do you intend to personally contribute/program this feature?
No
### I would like to see this change made to improve my experience with
Mod capability as a Modder
### Description
Modders will …
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For example:
```python
data = {
'x': [0, 1],
'y': [0, 1],
'a': [0.79, 3.93],
'r': [.71, .35],
}
ggplot(data, aes('x', 'y')) + \
geom_spoke(aes(angle='a', radius='r'), \
…
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I have translated “Food Supply Tooltips” “class FoodTooltipStrings” to Chinese.
But I know less about compilation. If you can localize the mod in Chinese, it will be very helpful to Chinese players.…
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## Prerequisites
- [x] I have searched for similar features requests in both open and closed tickets and cannot find a duplicate.
- [x] The feature is still missing in the latest stable vers…
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Issue description: Tooltips missing or bad
Steps to reproduce: Open JEI and use shift i guess
Versions:
* Minecraft: 1.19.3
* Forge: 44.1.0
* CompatLayer (only if on Minecraft 1.10 or 1…
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Standalone SVG files support tooltips by the tag element: `a tooltip on hover`. Is there other way than post scripting to support tooltips in a vega standalone SVG output?
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**Describe/explain the bug**
A clear and concise description of what the bug is.
When we upgraded to @nivo/bar 0.85.1 the custom tooltips we use on our bar charts stopped appearing
**To Reprodu…
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Behavior issues with tooltips after setting "Shared tooltip". Issues are fixed after refreshing the page.
1. After setting the option and returning to the dashboard, the first panel has overlapping t…
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### Checklist
- [X] I have searched the [issue tracker](https://github.com/fyne-io/fyne/issues) for open issues that relate to the same feature, before opening a new one.
- [X] This issue only relate…