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In Multiplayer:
Bug happens when client got disconnected from server because versions or levels mismatch, or game already started. Also it happens when client disconnects from server IN LOBBY, not in…
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When `GPU_Camera` is at `(0, 0)`, the camera rotates and zooms correctly. However, when the camera is not at `(0, 0)`, its rotation and zoom is anchored at `(window_width / 2, window_height / 2)`. I w…
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# **Issue №718 opened by *[illume](https://github.com/illume)* at 2019-01-06 07:47:00**
There are various python and pygame on web browser projects.
- pyodide https://github.com/iodide-proje…
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I have searched for documentation everywhere, but I only find information about the raspberry and not for Windows PC.
I'm trying unsuccessfully to add scrapers on Emustation (Windows PC) with Univers…
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**Is your feature request related to a problem? Please describe.**
The Godot docs don't teach enough about all the intricacies of making a real game.
**Describe the solution you'd like**
Another …
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I'm on Mac 10.9, and all the bitmaps at the top (flip brush or rotate brush on x y or z, etc etc) are all missing - everything on that row. I have all those icons on the row beneath, and I just the p…
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Hello again.
I've compiled 0.58 and 0.59 on Linux Ubuntu 14.04 x64 (CPU: 2x 1800 MHz [APU - like CPU + GPU]).
1) OpenLieroX has hard graphics on Linux for some reason. On version 0.58 I can not turn…
esamo updated
9 years ago
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Since there are times when you want to shoot the floor or something lying down (#695 and the opposite #2319), we need a way to do so.
I was thinking maybe `wideattack`, which is fine if we don't ca…
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Currently there is no sense of order in the list. Would love to see if listed by category :+1:
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This tracker is for all physics issues that affect Godot Physics 3D.
Note 1: Issues that are reported on both 2D and 3D are listed here and in #45334.
Note 2: Issues that can be reproduced o…