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It complains to missing source or compiled files during compilation.
Examples are [datascript "0.15.5"] or [mount "0.1.10"] projects.
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It would be nice to have the playFacialAnim native synced through altv to perform features like lipsync, for example:
```
if(data.talking){
game.playFacialAnim(this.localPlayer.scriptID, "mic_c…
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### Description of the problem
One of the advantages of external voice programs is the individual adjustment of other user's voice level in case they are too loud or quiet for you personally.
### D…
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### Description of the problem
Hey guys,
there is an issue with the Push-to-Talk key "ALT" not being correctly recognized by the client therefore mic still being recorded and players can hear you,…
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PS C:\Users\Rendszergazda.WIN-1BH7D2E0TOI\Desktop\altv_rp> npm i erlpack@discordapp/erlpack
npm ERR! path git
npm ERR! code ENOENT
npm ERR! errno ENOENT
npm ERR! syscall spawn git
npm ERR! enoent…
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`00:45:00][Error] v8 Exception: creatorCamera = new Camera('DEFAULT_SCRIPTED_CAMERA', {x: creatorPos.X, y: creatorPos.Y, z: creatorPos.Z}, {x: 0, y: 0, z: 0}, 65);
[00:45:00][Error] TypeError: C…
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I don't know how to reproduce it with a clean script, though.
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**Client/server version**
`#3.0-rc3`
**Current behavior**
If i enable streamerMode in client's config cfg - Alt:V's gui is not visible at all (even not in recording software).
![screenshot…
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This is a pet peeve of mine. I'm trying out the new module and I'm not a huge fan of prefixing booleans with `is`. Also, class boolean properties which are `Readonly` are prefixed with `is` (I assume …
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**Is your feature request related to a problem? Please describe.**
When playing in fullscreen with socialClub version it's currently extremely hard to make proper screenshots of the game. (Steam vers…