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I'm happy to start a dicussion here. Flax currently doesn't offer a way to manipulate audio sources in real time via mixing groups using effects and controls. Since this is a stable in game developmen…
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**Please describe your idea.**
Expand the current theme selection in ScratchTools by adding new, visually rich themes such as Space, Mountain, Ocean, and Desert. Each theme would come with a unique a…
Polqt updated
1 month ago
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### Minecraft Version
1.21.x
### (Neo)Forge Version
21.1.69
### Vampirism Version
1.10.0
### Modpack
_No response_
### Singleplayer/Multiplayer
Singleplayer
### What happened?
I have a modp…
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# **Description**
Team 11 will work on creating and implementing audio and music into the game. We will collaborate with other teams to create audio that matches the aesthetic and theme of the rest o…
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find a way to "remix" the ambient sounds on the interface.
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If you haven't found it already. I found a source for ambient sounds which might be helpful for adding more sounds. There are many free sound here. More noice please.
[Royalty free sounds](https://fr…
ghost updated
3 years ago
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Gameplay:
- [ ] Shooting sounds
- [ ] Hit / impact sounds
- [ ] Different jump sounds for player and enemies (z.b jumping can and battery)). Sounds should reflect design of the character they are a…
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```
Instead of a global cvar set of sounds to play, move them to a key-value
set with a name on it. Then we can specify a sound profile to use on each
class.
A sound profile should support multiple…
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```
Instead of a global cvar set of sounds to play, move them to a key-value
set with a name on it. Then we can specify a sound profile to use on each
class.
A sound profile should support multiple…
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Originally in GitLab by @thingscouldgetdicey1
### Feature Summary
> i would like the ability to add ambient sounds to characters with set radiuses similar to the emit lighting feature but for sound…