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```
Client 0 connecting
Calling GetRefAPI…
OpenGL hardware vendor: Unknown
OpenGL driver vendor: Unknown
GL_VENDOR: Apple
GL_RENDERER: Apple M1 Pro
GL_VERSION: 4.1 Metal - 88.1
GL_MAX_TEXTURE_…
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I've noticed vertical streak artifacts on my MLEM reconstructions (also those in STIR using the NP projectors). I'm using the example Zenodo data. Am I doing something wrong or is this a bug?
I've …
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I was looking at the data status map and noticed University of Notre Dame Environmental Research Center (UNDERC) lakes aren't included in the dataset (green blocks in screen shot below)
![image](ht…
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Figure out the sound playing mechanics... Yes.. Currently we have the means to play MP2. We know how to extract them from the SDT files. But it is not as simple as that.
In game data many things have…
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Something that would be nice to have in here would be the 'zero value' for note release being set lower. Most instruments I use have a natural tail, which sounds nice in most cases, however being able…
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The MeshTransmissionMaterial works exactly like the PhysicalMeshMaterial and all special feature didnt work i try in both threejs `v150` & `v158`, result is the same as you can see on these screenshot…
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Hello, Mr. Reiniscimurs, I have done the test after training, bleow is the average reward function generated by my training of the improved method.In addition, I conducted tests on the original map, a…
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As per spec, there are the following material (MATL) properties for which equivalent Blender properties need to be defined:
- (_type : str) _diffuse, _metal, _glass, _emit
- (_weight : float) rang…
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## Expected Behavior
The projected image is too large, causing the reconstruction to be unresponsive
## Actual Behavior
## Code to reproduce the problem (If applicable)
```
```
## Sp…
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On ESP32-S3 with an attenuation of 11dB, the readings saturate at about 1.5V. I have a correcttly working project for the same board using the IDF with C. In this project, the resolution is set to 12-…