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The function `swank:sentinel-stop-server` checks whether the thread is alive and if so tries to interrupt it, ignoring the possibility of the thread exiting in the meantime.
A fix could be ignoring a…
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There's two problems here:
1) There's a connection limit in the first place.
2) The RPC becomes disabled.
EDIT: The original title was "Meros will accept 500 client connections and then refuse to…
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The addition of WoBLE unit tests break against LwIP with commit 04e36383. It is likely this test either needs to be re-strategized for LwIP or disabled for LwIP.
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Recently, two projects ([PureSwift/Socket](https://github.com/PureSwift/Socket) and [swhitty/FlyingFox](https://github.com/swhitty/FlyingFox)) have caught my attention that both run BSD sockets code i…
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Hi there. [I'm also working](https://github.com/ivmarkov/rust) on running [Rust STD on top of ESP-IDF](https://github.com/ivmarkov/rust-esp32-std-hello):
The thing is, when I did my work, over the…
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It would be nice to have a usocket API function that behaves like [`socketpair(2)`](https://man7.org/linux/man-pages/man2/socketpair.2.html). In the BSD sockets API, this function creates a pair of co…
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I just thought I'd share that supporting multiplayer should also work like everything else, where Doom is just encoding/decoding packets, opening/closing connections, etc... and doesn't do any actual …
DEF7 updated
6 months ago
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Hi,
I use Thread X with RA6M3 (Cortex M4).
FSP version 5.3
I want to send via tcp 119k byte using BSD wrapper, but:
If i try to send with a single call to send() function i get an error.
``…
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If my understanding is correct, SO_REUSEPORT will be the desired behaviour 99.9% of the time. In `control_unix.go`, for the following code
```go
err = unix.SetsockoptInt(int(fd), u…
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I propose to have a x/net/netlink package and vendor it to the standard library for maintenance purposes.
Netlink is a Linux-specific service for manipulating networking facilities inside the kerne…