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Hi,您好,请教下,任务只有上半身的时候,为什么下半身的bvh文件比较乱啊
![image](https://user-images.githubusercontent.com/8829984/129133970-d1dc0d52-bd41-4151-a9b7-8d4fb410a6fd.png)
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### Describe the bug
I've gotten this error message from `vite`, but don't know how to fix it. It's a pretty bizarre error message because it just tells me a bunch of files where the classes aren't…
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### Describe the bug
Projects with a dependency on reagraph can no longer be built, due to the latest upgrade in **three-mesh-bvh**.
### Steps to Reproduce the Bug or Issue
1. Add "reagraph":…
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env:
Win10,Python3.6 cannot install
install output log:
running install
running bdist_egg
running egg_info
writing mesh_intersection.egg-info\PKG-INFO
writing dependency_links to mesh_interse…
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It seems that if the renderer is WebGPURenderer, it doesn't work.
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These functions call code from libigl that builds a BVH/octree and then uses that for executing the query, which is fine for code that calls these functions infrequently on large arrays of query point…
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Here is the Rest Positions of 2_scott_0_1_1 and 10_kieks_0_95_96.
![image](https://github.com/PantoMatrix/BEAT/assets/37477030/daaac927-9804-4be0-ac2c-5e71f91b1196)
Is everyone's t-pose differen…
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The heart of any high-performance ray tracer lies in the acceleration structure for ray intersections. The construction and traversal of this acceleration structure has the biggest impact on performan…
jaxry updated
4 years ago
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Hi Thank you for your contribution.
I am interested in converting bvh file data to 3d coordinate data and
I wonder where is the bvh_head.txt? you mentioned in README.
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Hi Chen Xin, love your work. I'm currently learning about 3D motions (very new to this, might ask silly questions) and came across your paper and GitHub after some research. I generated some motions w…