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- [ ] [The Bitter Lesson](http://www.incompleteideas.net/IncIdeas/BitterLesson.html)
# The Bitter Lesson
**DESCRIPTION:**
"The Bitter Lesson
Rich Sutton
March 13, 2019
The biggest lesson that …
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Each AI player could be given a rating. (e.g. like chess ratings) These would be displayed on the AI player screen, and updated from each game they finished.
The ratings could be displayed with a colo…
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I mentioned this with regard to AlphaZero at talkchess as well. Time management is not some separate thing. It is, and has been a part of the rules of chess for more than 100 years. The point of a …
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I was thinking about the chess game option. Personally I have never played chess before so I thought it would be cool if Monika explained the basic rules to the player. Afterwards she could initiate a…
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```
Urbain sudjested viewing it as a tree.
Use the Minimax approach to view horizion similar to IBM with their chess AI.
Consider adding Minimax to the huristic pool
```
Original issue reported on …
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Just FYI... it's gonna be great & have a lot of AI.
URLs are like: [botcompany.de/chess/rnbqkbnr/pp1ppppp/8/2p5/4P3/5N2/PPPP1PPP/RNBQKB1R+b+KQkq+-+1+2](http://botcompany.de/chess/rnbqkbnr/pp1ppppp/…
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Opening dictionary should be loaded & used
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Hi, I'm trying to implement the AI for the game 4 in a row, and I was wondering if we could use this algorithm as a reference https://github.com/marcomelilli/four-in-a-row-js-minimax
Thanks
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1) check if can eat is a bit weird for a chess game, I don't understand what it does? does it check for a possible capture of enemy piece?
2) I don't see a way for AI to figure out what the best move…
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For chess, backgammon and Go there are analyzers of played games. I suggest to develop a similar analyzer for the Fool: load the base of played games and from the selected step AI offers options for m…
obtim updated
4 years ago