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After virtualbox upgrade to version 5.2, the kernel31.dll does not work anymore.
It has no API call "GetConsoleScreenBufferInfo"
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In regular DirectX, a shader can be compiled with the `pInclude` parameter set to `D3D_COMPILE_STANDARD_FILE_INCLUDE` to use a default include handler. This macro isn't available in SharpDX, and as fa…
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@AreWeDreaming reports that the machine mapping for DIII-D profiles which OMAS autogenerates pulls from 2 different places so the MDS+ location changes every time it's regenerated.
What's the best …
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I am an engineer for the Intel NPU Software driver team on Windows Hosts. I am attempting to root-cause a Geekbench v6.2.2 app issue, where the Geekbench app does not start. It loads the splash screen…
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Hi,
It's me again, I read your article.
[https://www.studiopixl.com/2017-08-27/3d-acceleration-using-virtio.html](https://www.studiopixl.com/2017-08-27/3d-acceleration-using-virtio.html).
Is the…
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The last lines are the following:
```
--> UNITY INIT GRAPHICS EVENT
--> UNITY PROCESS DEVICE EVENT
..\..\..\pls\renderer\d3d\pls_render_context_d3d_impl.cpp:78: D3D error 0x80070057: gpu->Create…
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# 软件版本
- [Umi-OCR_Rapid_dev_20231114.7z](https://github.com/hiroi-sora/Umi-OCR_v2/releases/download/dev%2F20231114/Umi-OCR_Rapid_dev_20231114.7z)
运行环境
- Ubuntu20.04
- wine-8.0.2
# 如图
…
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I am searching the code samples for d3d12 related encoding example and I can't find one. In SimpleEncoder.cpp I see some functions kind of ready for d3d12, but there is also commented our code like th…
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**Environment:**
- OS: MacOS 10.15
- Winery version: 1.8.4
- Master Wrapper version: Wineskin-2.9.1.9
- Engine version: WS11WineCX64Bit22.1.1-14
- Hardware: iMac 2013
- Application/Game Na…