-
```
This is a nice to have feature:
The ability to project an image onto objects.
http://www.ogre3d.org/tikiwiki/Intermediate+Tutorial+6&structure=Tutorials
```
Original issue reported on code.…
-
```
This is a nice to have feature:
The ability to project an image onto objects.
http://www.ogre3d.org/tikiwiki/Intermediate+Tutorial+6&structure=Tutorials
```
Original issue reported on code.…
-
```
This is a nice to have feature:
The ability to project an image onto objects.
http://www.ogre3d.org/tikiwiki/Intermediate+Tutorial+6&structure=Tutorials
```
Original issue reported on code.…
-
![Image](https://github.com/user-attachments/assets/23c3d330-9045-4667-9710-580e720d6256)
Rework of the Natrix, into an S3 medium courier. It will be the largest courier available from OPLI Barnard…
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As the title say, the explosions in MAX are below the standard of modern games and need improving. Ideally an explosion maker would be created to allow custom explosions, with decals/particles being a…
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It would be super useful to have following decals for writing road numbers / place names, particularly at junctions.
* Alphabet: A-Z
* Numbers: 0-8 (note: 6 can be used as 9)
* Punctuation: ( ) '…
-
```
This is a nice to have feature:
The ability to project an image onto objects.
http://www.ogre3d.org/tikiwiki/Intermediate+Tutorial+6&structure=Tutorials
```
Original issue reported on code.…
-
```
This is a nice to have feature:
The ability to project an image onto objects.
http://www.ogre3d.org/tikiwiki/Intermediate+Tutorial+6&structure=Tutorials
```
Original issue reported on code.…
-
When I go to place the file in the ExtraAssetsImporter folder, I don't see the decals and surfaces folders, just "AssetsDataBase.json"
I followed the exact path, users > my user > appdata > locallow …
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After launching to the pad and then reverting, a nullref flood begins and continues until the part is destroyed.
This folder contains ksp.log, and a folder called CustomDecals with a single atlas-s…