-
I have been playing around with converting [diffmpm from the difftaichi package](https://github.com/taichi-dev/difftaichi/blob/master/examples/diffmpm.py) into a jax version, and while the forward pas…
-
### 🐛 Describe the bug
For float16 (the repro passes if dtype is torch.float32), the two implementations differ tangibly when passed through dynamo when they are the same in eager. Example results sh…
-
## 🐛 Bug
`x.to(memory_format=torch.contiguous_format)` does not always return a contiguous tensor
## To Reproduce
```
import torch
N, C, H, W = 10, 3, 32, 32
x = torch.empty(N, C, H, W).…
-
### 🐛 Describe the bug
Internal xref: [internalfb.com/mlhub/pipelines/runs/mast/f536225548-TrainingApplication](https://www.internalfb.com/mlhub/pipelines/runs/mast/f536225548-TrainingApplication)
…
-
### 🐛 Describe the bug
We call detach()/alias() for a variety of administrative purposes, typically because we need to get a copy of the metadata of a tensor that won't be modified by subsequent meta…
-
When I break the health+ monitor on 2PVS, the health increases for both players.
-
An option to set an arbitrary Vsync or maximum FPS would be nice, because Jedi Knight has strange behavior. At 48fps and above, weapons start playing animations too fast and frames start becoming dupl…
-
Summary of items discussed at meetings. Emphasis on action items.
-
This is the last text the log.txt had saved before the crash:
`=========================
E:\Github\RSDKv5-Decompilation\RSDKv5\RSDK\User\Dummy\DummyPresence.cpp: SetPresence() # Set Steam rich pre…
-
It'd be hilarious if this were ported to the Switch, and assuming there's some way to build C# & Unity for the Switch it should be doable (not sure if that exists, but if it does it should be relative…
Nolij updated
9 months ago