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jdmclark
/
jkgfxmod
Graphics enhancement and compatibility tool for Dark Forces II
MIT License
74
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7
forks
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Windows 10 Virus alert: Win32/Ymacco.AAAB
#77
andwan0
closed
11 months ago
1
Inject.exe not working regardless of Firewall settings
#76
aevic
opened
1 year ago
0
Simple -Path argument addition
#75
sithmartyr
opened
2 years ago
0
Mouse Input Issue
#74
rebb
closed
2 years ago
4
Request: Setting Maxing Out the LOD and Mipmaps
#73
ghost
opened
2 years ago
0
Saber Selection Menu in MotS does not cycle textures
#72
coppermine733
opened
3 years ago
0
Make similar weapon waggle (swinging) between DF2 and MotS
#71
LukasThyWalls
opened
3 years ago
4
60 fps for camera movement
#70
Patrxgt
closed
3 years ago
3
Document passing jk.exe command line parameters via inject.exe
#69
OCircles
closed
3 years ago
2
E11 locking up, and forcing weapon switch to fail
#68
NateThompson114
closed
3 years ago
1
Missing Inject.exe
#67
GeorgeWAmbush
closed
3 years ago
2
The game is too much dark
#66
RodGaiotto
opened
3 years ago
1
Crazy mouse
#65
ilmaisin
closed
3 years ago
1
JkGfxMod v1.0.0 seems to have virus within
#64
Facedancer1984
closed
3 years ago
1
HUD texture update does not scale at high resolutions
#63
jdmclark
closed
3 years ago
1
Fix deprecated actions
#62
jdmclark
closed
3 years ago
0
Crash to Desktop on completing ingame-objective
#61
ktElwood
closed
3 years ago
3
Inject.exe does not exist
#60
Quindorrian
closed
4 years ago
1
Resolution scaling
#59
Kroc
closed
3 years ago
2
Would VR be possible?
#58
raleesound
closed
3 years ago
2
Setting to 1920x1080 isn't working
#57
I3uryme
opened
4 years ago
3
Game stuck in 1024x768, Won't allow other option
#56
Angel0A
opened
4 years ago
6
.exe data starts but nothing happens
#55
DarkSideDisciple
closed
4 years ago
0
Failed to compile an essential shader
#54
Orion98
closed
3 years ago
3
FOV support?
#53
madseason666
closed
4 years ago
2
MP4 Support for the Videos !
#52
TP555
closed
4 years ago
1
Inject flagging as Virus
#51
GeneralTantor
closed
4 years ago
2
Create release.yml
#50
jdmclark
closed
4 years ago
1
Multiple work-in-progress bug fixes
#49
jdmclark
closed
4 years ago
0
doc fix for issue #4
#48
saberworks
closed
4 years ago
1
Scaling the text only?
#47
nikumubeki
opened
4 years ago
1
Crash when viewing TCP/IP address dialog
#46
jdmclark
closed
4 years ago
0
Vsync Option
#45
fade2black244
closed
4 years ago
1
Credits not showing up...
#44
B-u-R-n-I-n-G-f-I-r-E
closed
4 years ago
1
hud_scale leads to minimap problems
#43
ZellSF
closed
3 years ago
3
Request: nearest scaling for hud_scale
#42
ZellSF
opened
4 years ago
2
Request: hor+ widescreen
#41
KainXVIII
closed
4 years ago
1
Add advice to start a new game to installation guide
#40
KolyaKorruptis
closed
4 years ago
2
Crash on level start
#39
edo3
closed
4 years ago
4
Created main CI workflow
#38
jdmclark
closed
4 years ago
0
Request: Alternate API
#37
NikoofDeath
closed
3 years ago
2
Idea: Fixing Windowboxing
#36
SirYodaJedi
closed
3 years ago
3
Request: Builtin frame limiter
#35
bangstk
opened
5 years ago
21
Request: Aspect ratio correction for menus/cutscenes
#34
bangstk
closed
5 years ago
1
After program exits, The desktop resolution is set to 640x480 instead of 1080p.
#33
debrebeuf
opened
5 years ago
14
First-person mode transparency issues
#32
nikumubeki
closed
4 years ago
0
HUD scale hides active item icon
#31
jdmclark
closed
5 years ago
0
Issue on post_to_srgb.frag when GLSL __VERSION__ > 130
#30
rcbrufatto
closed
5 years ago
4
post_box4.frag compile failed due to non-constant offset in textureOffset call
#29
FeuerTiger86
closed
5 years ago
3
Consider adding an inexpensive postprocessing AA
#28
jdmclark
opened
5 years ago
0
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