jdmclark / jkgfxmod

Graphics enhancement and compatibility tool for Dark Forces II
MIT License
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Request: nearest scaling for hud_scale #42

Open ZellSF opened 4 years ago

ZellSF commented 4 years ago

Fonts and HUD looks rather blurry when scaled a lot and the recommendation in the help files to stick to integer scales doesn't really help when it does blurry bilinear scaling anyway, it looks like this now: ui1 I would rather it looks like this: ui2 Edit: obviously as an option.

jdmclark commented 4 years ago

Hi @ZellSF

Thanks for reporting. This sounds like a good idea.

B-u-R-n-I-n-G-f-I-r-E commented 4 years ago

Hi,

For that, i think, is an good idea to integrate an advanced scaler like HQ2X or (x)brz to scale the HUD elements a lot less blurry.