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### Is your feature request related to a problem? Please describe.
Some worlds have content that could be downgraded or reactive to graphics settings beyond the settings we currently have but have no…
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Hi, thank you so much for the very interesting paper and the great code to go with it.
I have an observation about using the the weighting score as proposed by your paper, in particular the one de…
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I'm thinking we first do this one behind a feature flag, then (when we have modules) as a pragma that flips on the feature flag, and finally as a pure-007 parser-changing module.
It'll need to be imp…
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```
What steps will reproduce the problem?
1. create loop0/loop1
2. start ddsnap server on loop0/loop1
3. start ddsnap server on loop0/loop1
4. Try to read from volume or snap volumes
What is the exp…
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```
What steps will reproduce the problem?
1. create loop0/loop1
2. start ddsnap server on loop0/loop1
3. start ddsnap server on loop0/loop1
4. Try to read from volume or snap volumes
What is the exp…
-
```
What steps will reproduce the problem?
1. create loop0/loop1
2. start ddsnap server on loop0/loop1
3. start ddsnap server on loop0/loop1
4. Try to read from volume or snap volumes
What is the exp…
-
```
What steps will reproduce the problem?
1. create loop0/loop1
2. start ddsnap server on loop0/loop1
3. start ddsnap server on loop0/loop1
4. Try to read from volume or snap volumes
What is the exp…
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### Preflight Checklist
- [X] I have installed the [latest version of Storage Explorer](https://github.com/Microsoft/AzureStorageExplorer/releases/latest).
- [X] I have checked existing resources,…
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On two levels, during the boss battles, everything on the screen flips vertically, including the "in game displays"/overlays (e.g., score/cash,...). I thought this was a weird bug until I looked it up…
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