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Blish core: 1.0.0
## expected behavior:
blish hud keybindings only trigger (.Activated) for their keybinding and do not interfer with other keybindings.
## actual behavior:
blish hud keybind…
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### Failure rates
- 100% since 2023-07-18
### Impacted tests
- TestAccDataSourceGameServicesGameServerDeploymentRollout_basic
- TestAccGameServicesGameServerConfig_gameServiceConfigBas…
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Apart from this link: https://pub.dev/documentation/googleapis/11.4.0/games_v1/games_v1-library.html
Do we have any other instructions on how to use this package?
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### What problem are you facing?
We will have contractors coming on board to increase coverage. Currently, we configure & test the resources but configuration requires some knowledge of Upjet and C…
muvaf updated
5 months ago
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# Compatibility Report
- Name of the game with compatibility issues: Sea Of Thieves
- Steam AppID of the game: 1172620
## System Information
- GPU: RTX 2070 Super
- Driver/LLVM version: Nvidia …
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**Freesnöw at 9/20/2020 7:53:34 PM +00:00**
> 🤔 interesting.
>
> ```
> 14:51:36.6600 | FATAL | Blish_HUD.DebugService | Blish HUD encountered a fatal crash!
> System.IndexOutOfRangeException:…
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How is my MainActivity supposed to look?
I get this error: cannot find symbol add(GameServices.class);
My code looks like this
```
public void onCreate(Bundle savedInstanceState) {
super.…
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En count metode på antall spill for en bruker
vurdere count på utvalget i filtrering
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```
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
Eremite.GameMB.get_GameServices () (at :0)
Eremite.GameMB.get_GameInputService ()…
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I just compiled
https://github.com/castle-engine/castle-engine/tree/master/examples/2d_dragon_spine_game
There are a load of deprecation warnings (Game Center esp) which is pretty bad for someth…