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Game Objective: Find the lost cats in the maze, and find the exit. Secondary Objectives: Collect coins, collect rubies, find equipment to progress, find a hidden dinosaur, and find a pineapple.
Pla…
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**Describe the bug**
I've recently started playing around with longer, choreographed dance motions and it seems there is a pretty big difference in the arm positioning and movement between MMD and Da…
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In addition to coverage of specific swarm-lang commands (#1186), it may be useful to enumerate the more "abstract" concepts that are covered in each tutorial. This will help in generating a tutorials…
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Using SlimeVR to determine the direction of movement, and then using my head to determine the direction of shooting, can greatly reduce motion sickness.
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Hello everyone,
I am experiencing an issue with controlling the head of the R1 robot via MoveIt, and I hope someone can help me resolve it.
Current Situation
I successfully resolved an initial …
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## Describe
When in third person mode with [Horse Combat Controls](https://www.curseforge.com/minecraft/mc-mods/horse-combat-controls) active, the controls are inverted and there is no way to slow …
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This is a follow-up report on bug #2013
Issue was observerd while running Falcon BMS on Windows 10. Once player exits game 3D world back to UI, latency meter in ALVR-streamer statistics page shows f…
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### Describe the bug?
When a Character collider is parented to a User and for example You are parented to that same collider, what youd expect is that as the person moves you would stay perfectly ato…
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Hi! Thanks a lot for this project! We are using OpenFace to extract the head pose and eyebrow movement. We decided to calculate the eyebrow raise ourselves and not use the AU option because we need th…
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Basic and important movement of the avatar and gesture functionality.
- [x] Track head movement
- [x] Move arms and hands
- [x] Move avatar position
- [ ] Finger gestures