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- [ ] **More explicit handling of input mesh and units:** Add to the docs how the mesh has to be oriented and that the units are derived implicitly from the mesh dimensions.
- [ ] **Improve unit det…
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Use KEMAR HRTF data and bass DSP to write a 3D audio engine.
[Documents](http://alumni.media.mit.edu/~kdm/hrtfdoc/hrtfdoc.html)
[Downloads](http://sound.media.mit.edu/resources/KEMAR.html)
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Congratulations on shipping 1.0. A day long awaited!
I have an audio-related suggestion. GZDoom has a wonderful implementation of the [OpenAL Soft audio middleware](https://www.openal-soft.org/). …
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| File | Wording …
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It seems to me that in commit #680ee08b87f53702e92f7b338bd785d54b9f9ce2, directional audio processing was removed (with the stated intention of modeling all sound as point source audio). However, the …
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creating a new manual page that explains why and how certain choices were made regarding the manual pages and the examples and the samples used.
- all examples **work from the terminal** on platfor…
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Hello,
we are able to compile openalsoft for android without problems, but we would like to be able to configure it via a configuration file. The main reason why we would like to be able to use a c…
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Is it possible to generate def of scut kemar for use with x3daudio?
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I hear the difference between backends on my laptop when using headphones. Also tested on my teammates and sounddesigners' machines. We have no special postprocess settings in Windows or the sound dev…
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### Possible Fixes
Yes
### Modpack Version
1.0.8
### What happened?
So basically I launch the game, after Forge says Minecraft Starting, the console prints this
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# A fatal error has been det…