-
![image8-inputsystem-alejandro _TTH_](https://github.com/offalynne/Input/assets/105392027/46744ceb-fd91-47ed-abf7-0f5fa8e1a5ab)
**Is your feature request related to a problem?**
I couldn't figure …
-
Add multiple input handling options.
- days of the week.
- month as word.
- time with prefix "at" (tomorrow at 15:20).
- today as word
-
Congrats for the insightful paper!
```
text_inputs = get_input_ctx_multi(tokenizer=tokenizer, ctx_len=test_max_length, question=question, needles=needles)
inputs = tokenizer(text_inputs…
-
Figure out a way for message color to me easily specified
-
Immediate Mode:
Movement remains as-is
When pressing an item key (zxc), you get a use state. In the use state, all viable tiles are highlighted. For example, if you are holding a spear, then tiles i…
-
Currently throwing errors if application is solely using the new Input System package. Only workaround is to use "both" for PlayerSettings.activeInputHandling which is not ideal.
-
#### Please check for duplicates, similar issues or closed issues with the same problem, as well performing simple troubleshooting steps (such as deleting the export folder if it's an issue with compi…
-
Rough thoughts on action system, interested in thoughts.
Background:
- Headset module provides input from a wide variety of input sources
- It's hard to resolve all of these inputs into high le…
-
### Bug Description
Using a flow with either a Chat Input/Output or a Text Input/Output in the "Flow as a Tool" component, the flow is invoked with a parameter `chat_input` or `text_input`, so the pa…
-
`system/ports/input` should be renamed as it is used not only for input, but also for output into standard console.
I'm just not sure, what would be the best name for it. Any idea?
Oldes updated
2 years ago