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Quests that need to be developed where NPC's or scripts are present incompletely or nonexistently.
https://tibia.fandom.com/wiki/Quests
https://tibia.fandom.com/wiki/Quests/Version
**_Newbie Isla…
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Hi @pthalin , and everyone else :)
Testing game-compatibility with BittBoyJ2ME has been a wonderful, yet horrific, trip down memory lane. Here is a quick rundown of my experience as a concatenated …
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At Gitcoin, We
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I want to scrape a bunch of quests off the project1999 wiki, which is based on the old game EverQuest. The original questing structure for the game is actually LUA scripts, but instead of a strictly s…
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We are looking to make a **smart chess board**. An incredible feat of engineering in modern times. We are hoping to power this through a Rasberry Pi and some sort of array of sensors underneath the bo…
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I have been hearing over and over that people are defaulting to using Esri StoryMaps for visualizations. That is OK if they have access to ArcGIS Online. The InfoMapper can provide an open source al…
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SELECT
d.id,
d.finish,
d.decklist_hash,
cache.active_date,
cache.wins,
cache.losses,
cache.draws,
cache.color_sort,…
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_This issue was originally filed by kasperpeul...@gmail.com_
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One thing I would like to see, is having the dom api's being documentated in the dart language. Of course, mdn is a great source…
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Creating an issue for the long-standing issue of TRoW's Midlands path.
At the end of S03, the player has to choose between the Swamp and Midlands paths, with little information other than the name.…
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because i'm interested in programming chess engines -and using them- i just read some of your texts, esp. https://rustic-chess.org/evaluation/psqt.html : about Piece-Square Tables .. being a programme…