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Delete all nonrelevant information from this template when submitting your issue request:
#Publication
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Title: Autonomous Control of a Tendon-driven Robotic Limb with Elastic Elements Reveal…
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Would like it if it was possible to disable the slow pan on the lobby view for a hubs-cloud instance, or have more control over it somehow.
If the lobby will be used for viewing a room (say, for a la…
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**Which game or application is your request about?**
Echo VR, potentially any game.
**Is your request related to a problem? Please describe.**
In Echo VR I had been using boost (default left …
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It's quite nice experience overall, the only problem is that I could not get used to the turn and movement yet. And the current teleport option is quite limited, So is it possible to get joystick tele…
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Crash when frame are not loaded by a player with funky locomotion beta7
If a frame machine is moving when a player is not near it the server or client will crash dependent on if this is on a server …
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The natural compliment to the motor API is a way to read quadrature encoders with the Adafruit Crickit RPi hat. Can that be added?
zlite updated
1 month ago
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I realise it might be game-breaking but I'd really appreciate the option to teleport.
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You shouldn't be able to teleport to a spot that you cannot reach by normal movement.
Here is an example in the attached screenshot: I can teleport across the 2 block gap even though there isn't room…
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The code uses history_encoder to predict the priv_latent and the update is in Func:update_dagger. So I have two questions:
1. Why not update dagger every learn_RL step? Instead, update history_enco…
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It is becoming a bit difficult to see what is working vs what is not in Issue #662. So here is a working script that worked for me. A copy of this guide can be found at [jaynes-starter-kit/docker/m1_…