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## Which Version of Lottie are you using?
Lottie 4.3.3
## Expected Behavior
Moving to background and then back to foreground should respect the applied `backgroundBehavior`
## Actual Beha…
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### Description
`Fatal Exception: std::out_of_range` occurred
### Reproducing the issue
No reproducible steps have been found.
### Firebase SDK Version
10.15.0
### Xcode Version
15.0.1
### Ins…
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### Description
I've got an iOS project I'm trying to port to visionOS and I'm having a lot of trouble with getting Firebase to build.
I've loaded the project/workspace using this script:
```
#!…
orj updated
11 months ago
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I have an animation with `continuePlaying` as the background behavior, and important login to be called when the animation finishes playing.
In my context, the app does not get suspended in the bac…
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Hi! We used to rely on a trick to gracefully finish out an animation when we need to pause it by switching the loop mode from `.loop` to `.playOnce`. Bisected it down and think [this PR](https://githu…
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I have updated the latest pod below:
Installing lottie-ios 4.2.0 (was 4.1.3)
After the update, there is displayed one warning as below
no rule to process file '/.../Pods/lottie-ios/Sources/Pr…
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Hello,
When using UIViewRepresentable, `contentMode` doesn't seem to be respected. `animationView.maskAnimationToBounds` doesn't help either. The issue can be seen on any animation.
## Which Versi…