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`ui.Assets` are unpacked during `init`,
```
//go:embed assets.tar.gz
var assets []byte
func init() {
fs, err := targz.AsFS(bytes.NewBuffer(assets))
if err != nil {
…
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Hey there, great work you’ve done on this randomizer.
I was looking through your code though and noticed you’re not using ndspy. It covers all of the rom unpacking, editing, and building needs, as …
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### Description
`swift build` output polluted with repeating same warning multiple times.
### Expected behavior
Repeating warnings should be suppressed to improve output readability.
### Actual …
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Are there plans for [Brotli](https://github.com/google/brotli) Support?
[This](https://github.com/foliojs/brotli.js) or [that](https://pub.dev/documentation/es_compression/latest/brotli/brotli-librar…
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I suspect that without too much difficulty, theorems along the lines of the following could be proven mathematically for the algorithm and `debug_assert`ed for the implementation:
- When an iterati…
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There is a strange index out of range message that shows up for certain depth grids that are very large in size.
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I've run into issues where libpng read a bad image and triggered an abort, rather than letting the application gracefully handle it. But then I'm no fan of setjmp/longjmp so maybe it's my refusal to …
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Hello,
I've stumbled upon your project after looking for some info about Hexplore.
I'm currently trying to reverse engineer the file formats of the game. I've made some progress on the SB0 files…
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Roadroller strongly depends on DEFLATE's Huffman coding because JS string literals are not efficient in terms of information entropy (~6.96 bits per byte). The first line specifically exploits this by…
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When compiling zopfli for Win64 using MINGW-W64, I got a warning about invalid typecasting and a malloc value being out of potential range. I fixed this issue with a patch I'm proving. Please feel f…