-
### Suggestion
Love the View Lock mod, and I could see it having a lot of applications for modpacks and mapmaking! It's an incredible utility for restricting the players camera movement, and it's a m…
-
```
IMO it will be a good idea to add some XP bonus for fighting more that one
monster at once. Practically fighting two monsters is almost like fighting a
two times harder monster (at the beginning…
-
```
IMO it will be a good idea to add some XP bonus for fighting more that one
monster at once. Practically fighting two monsters is almost like fighting a
two times harder monster (at the beginning…
-
```
IMO it will be a good idea to add some XP bonus for fighting more that one
monster at once. Practically fighting two monsters is almost like fighting a
two times harder monster (at the beginning…
-
```
IMO it will be a good idea to add some XP bonus for fighting more that one
monster at once. Practically fighting two monsters is almost like fighting a
two times harder monster (at the beginning…
-
```
IMO it will be a good idea to add some XP bonus for fighting more that one
monster at once. Practically fighting two monsters is almost like fighting a
two times harder monster (at the beginning…
-
```
IMO it will be a good idea to add some XP bonus for fighting more that one
monster at once. Practically fighting two monsters is almost like fighting a
two times harder monster (at the beginning…
-
```
IMO it will be a good idea to add some XP bonus for fighting more that one
monster at once. Practically fighting two monsters is almost like fighting a
two times harder monster (at the beginning…
-
```
IMO it will be a good idea to add some XP bonus for fighting more that one
monster at once. Practically fighting two monsters is almost like fighting a
two times harder monster (at the beginning…
-
Much of SC2 mapmaking depends on fine-tuning mineral line and geyser placement. While minerals and geysers are 1x2 and 3x3 respectively, both minerals and geysers have a much larger "No-Resource" plac…