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Currently, the Web Viewer appears to caps values with uisoftmin and uisoftmax. Ideally, users should be able to manually input values outside of these soft min and max limits in the Web Viewer.
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when the range node is used to invert the input, activating clamp will make it output the wrong result. its probably clamping to min and max in the input without checking if the min value is smaller t…
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## Issue
If you create a `cloverleave` node and try and center it it will not be placed where expected. If you use the same placement inputs for `circle` or `hexagon` it does.
I'm unsure if the…
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When trying to build MaterialXView, I encounter following error with Xcode 12.4 on Catalina 10.15.7 (sorry for the outdated setup!):
```
[100%] Linking CXX executable ../../bin/MaterialXView
Undefi…
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Currently, many applications that use MaterialX repeatedly write out type strings:
```cpp
const bool colorInput = (type == "color3" || type == "color4");
```
One problem with this is that the co…
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As a "variation" of a working cg studio we want to cover certain department needs and its outputs.
I am basing this on a "default set of apps" to cover some aspects of artist work.
The list is of no…
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Both of these editors do not handle conversion to / from display space properly currently.
See the thread found here:
https://academysoftwarefdn.slack.com/archives/C0230LWBE2X/p1674221447235719
…
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Hello, while using '**splittb_float**' node in MaterialX Graph Editor I seem to have stumbled on a real issue where the glsl (and OSL code) is incorrect.
_Note: I'll prefice this by highlighting that…
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### Check against existing requests
- [X] I have checked existing feature requests, and my idea is different
### Describe the context
MiEx (https://github.com/BramStoutProductions/MiEx) is a …
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While trying to build the following error is printed.
```
CMake Error at CMakeLists.txt:177 (message):
Could not find Qt in Maya devkit directory:
C:\otzad_nagore\Autodesk_Maya_2024_2_Update_D…