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Hello!
I can't find any information about Assets Bridge on UE Market. Is it removed because it does not meet the standards of the mall? Can you sell it on Gumroad?
In addition, I watched the demo of…
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### For?
S&Box
### What can't you do?
With the current plan to port Hammer into C# (Mesh Editor), the general idea is that everything is moddable, movable around, and you can make any layout and bu…
rzkid updated
1 month ago
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Recently upgraded from v1.7.0 to v.1.8.0 and since then Ive had some issues importing some gltf files.
I tried importing them from my Defender exporter (from Blender) and then attempted plain gtlf ex…
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### Tested versions
4.3dev
### System information
Windows 10
### Issue description
This is a regression from PR https://github.com/godotengine/godot/pull/86301 as reverting that PR fixe…
smix8 updated
4 months ago
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### Tested versions
- Reproducible in Godot 4.2.2 Stable and 4.0.2 Stable
### System information
Windows 10 - Godot 4.2.2 Stable - Vulkan(Mobile) and GL Compatible
### Issue description
…
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```
It should be possible to open a project just double-clicking the file in the
directory view.
Same with meshes, scripts, fonts, etc.
```
Original issue reported on code.google.com by `hkwareho..…
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```
It should be possible to open a project just double-clicking the file in the
directory view.
Same with meshes, scripts, fonts, etc.
```
Original issue reported on code.google.com by `hkwareho..…
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### Godot version
3.5
### System information
Windows 10, GLES 3
### Issue description
If a mesh has a material set as "Local to Scene" and is added to another scene, the material will get copied …
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So, there are few cases when people had experienced the issue with the outline in the build.
Here is example:
![image](https://user-images.githubusercontent.com/18075533/106102063-422a0b00-6158-11…