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The game will not compile because of a music file that is "too large", the same music file was fine in the last update.
Steps to reproduce the behavior:
1. Press Run Button with the attached music…
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At the same time,Continuous audio cropping will occur when playing a file with a sampling rate higher than 48 kHz in normal mode. Include dsd files. The player software is Sony Music Center and Neteas…
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```
choose to play music instead of video
```
Original issue reported on code.google.com by `maloep` on 8 May 2010 at 6:11
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```
choose to play music instead of video
```
Original issue reported on code.google.com by `maloep` on 8 May 2010 at 6:11
-
```
choose to play music instead of video
```
Original issue reported on code.google.com by `maloep` on 8 May 2010 at 6:11
-
```
choose to play music instead of video
```
Original issue reported on code.google.com by `maloep` on 8 May 2010 at 6:11
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Would it be possible to add M4A support? Thanks
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I have a number of files in my music collection that are MP4s I've downloaded from youtube (not Youtube Music).
It would be nice if Symphony could see these files and play them as music, ignoring the…
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I come from this issue: https://github.com/puddletag/puddletag/issues/923#issuecomment-2241325564
It seems that the Flatpak version of Puddletag doesn't have access to user's files: it starts showing…
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### Describe the bug
When I used copyFile to copy a lot of audio files (around 5GB), I had to wait a long time and the CPU usage was up to 99%. But when I implemented it in Rust on the backend, it wa…