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Hi all,
I just stumbled upon this repository and think it would benefit from having support for Virtual Reality. I'm thinking of using OpenVR to add VR support to the engine by first adding first p…
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Unity 2020.3.12
SteamVR v2.7.3
OpenVR 1.1.4
Windows
Error wont happen on Editor, only on Build.
When starting VR the game will freeze and logs show:
```
Presenting Prepare VR Screen
St…
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Hi all,
I am trying to Initialize openvr in a own c# application.
I added the openvr_api.dll and openvr_api.cs file in my project and tried to initialize openVR:
```
...
using Valve.VR;
pu…
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sir PLZ
![3336](https://github.com/praydog/UEVR/assets/156638908/d97cc666-64d9-435d-bc7a-76c427859526)
Could not Create OpenXR openxr instance : -2
openvr_api.dll not found
and it works before
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**Updates to project go (HERE)[https://github.com/OpenVR-Advanced-Settings/OpenVR-AdvancedSettings]**
For the forseeable future my work will be done under the org "OpenVR-Advanced-Settings" (wher…
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Controllers get hard stuck in the floor with zero input recognition, including rotation.
Confirmed on Odyssey+ and Reverb G2. Removing dxgi.dll fixes it in both cases.
ODYSSEY+ LOG
[vrperfkit.log…
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[ 2%] Building C object subprojects/openhmd/CMakeFiles/openhmd-shared.dir/src/openhmd.c.o
[ 4%] Building C object subprojects/openhmd/CMakeFiles/openhmd-shared.dir/src/platform-win32.c.o
[ 6%] Bu…
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We should definetly implemenrnt the new camera features!
Valve also added the error function that i asked them for 😀
I will definitely work on that. Any other feature is not really important for now.…
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I need to get the source code working because I am working on a custom integration. However, even with the latest precompiled release, I am running into the following issue.
When i open the SteamV…
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