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http://pixijs.io/examples/#/projection/quad-homo.js
http://pixijs.io/examples/#/projection/quad-bi.js
there are only full-green areas in the demo.
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is there any plan to achieve **mask reverse feature** ? thanks !
now our team is using pixi.js to achieve mask feature and mask reverse feature, like this
1、this is the original sprite
![image]…
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Step to reproduce
1. Open https://pixijs.io/sound/examples/demo.html
2. Play any loop sound (without clicking anywhere , first click should be playing loop sound)
3. Switch different tab
sound i…
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![Image](https://github.com/user-attachments/assets/92450094-6cac-4838-aa19-31661c0bc1e4)
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# Bug
In my project settings under Metadata, Engines & tools I have selected that my game is made using Aseprite. When I go to my project page it says that the game is made using Aseprite and PixiJS …
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hi, existe a way to normalise values and get more easy to use this engine with pixijs?
https://jsfiddle.net/jonforum/w4kx2ey7/29/
![skew child fixed](https://user-images.githubusercontent.com/2486…
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Hello,
I am using PixiJs 4.4.2 and Pixi-animate to load stages generated by Adobe animate. in my project,
I have divided my project into components and generated adobe stage pixijs code for ea…
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### Description
version : pixi.js@^8.1.3
PIXI.Texture.fromBuffer function disappearance
Or allow oneself to create Uint8Array as input in sharder
https://github.com/pixijs/pixijs/pull/9659
Hi…
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### Description
#10076
Follow source you again hide a build instructions for Graphics primitive:
https://github.com/pixijs/pixijs/blob/next-v8/src/scene/graphics/shared/utils/buildGeometryFrom…