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### There is no other issue reporting the same problem.
- [X] I have searched the existing issues
### Game Version
23012310
### I was
Client
### OS
Mac
### What happened?
The reagents in bowl…
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Version: 4.1.2
When you press the `Stack` button and have some materials in your Reagent bag the addon doesn't count it. It count only from the normal bags. I didn't test it with the rest of the ne…
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### Exploit Reports
- [x] I confirm this issue is not an exploit. (Required)
### BYOND Version
515.1644
### Issue Description
Once emptied the game still seems to think that the pyrotechnical che…
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I have the following reagent component:
```
(defn i-have-a-creation []
(let [drop (js/document.querySelector "drop")]
(try (dnd/subscribe! drop :unique-key
{:start (fn [e] (…
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I would like to open a discussion about this. Preact is much simpler, with easier licensing, and way smaller in size, with mostly compatible API.
https://preactjs.com/
As of the ES6 API, it should b…
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### Client Version:
515.1631
### Issue Summary:
Put 75 Teslium 100 water in grenade, doesnt do anything but make a sound and outputs "The teslium starts to spark as electricity arcs away from it!" …
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## Description
it shouldnt do that since its not going into the stomach duh
it might need adding a new solution container specifically for reagents that go into the stomach
mouth (none) -> stomac…
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If you become a slimeme, you can drink reagents and chems to change your colour. These chems are NOT metabolized are permanently inside you.
If for some reason you reached 1000u of non-metabolized c…
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```
Make it easier for config, always list the player's class reagents, even if
they are set to 0.
```
Original issue reported on code.google.com by `Tekkub` on 10 Feb 2008 at 7:51
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What it says on the tin.
https://github.com/vgstation-coders/vgstation13/issues/543
This might be relevant.