-
This is important for tournaments. We want to be able to show players how their AI fought without giving them the opponent's source code. We could keep track of the actions each ship takes (thrusting,…
rlane updated
13 years ago
-
### Type
Game behaviour
### Bug description
Some maps, for example [Hellblinde - The Solace of Oblivion [Aspire]](https://osu.ppy.sh/beatmapsets/594751#osu/1257904), are impossible to pass on lazer…
-
Hey there,
I recently upgraded my restate-sdk from 1.3.1 to 1.4.0 and started getting a bunch of errors related to missing methods.
For example, I have a call like:
```
const object = await ct…
-
I am trying to pull from a github repository with the following code getting an exception "too many redirects or authentication replays". Why? If I failed to login, I expect an exception telling me th…
-
These would be an AWESOME feature. :)
-
(S7)PNG Tay - Kha'Zix vs Graves - PNG SirT BR LOL Master(7.6)
▼▼▼▼ Runas & Masteries ▼▼▼▼
http://matchhistory.br.leagueoflegends.com/pt/#match-details/BR1/1046492228/412874?tab=builds&participan…
mascj updated
7 years ago
-
- [x] should be safe to call in the middle of a request
- [x] socket emits `connect` and `secureConnect` events @kettanaito (edge case - https://github.com/mswjs/interceptors/pull/515#issuecomment-20…
-
Adding some kind of "Recreate game state from here." button on replays would be cool.
-
This is quite an important feature prevalent in almost all RTS that is missing. It's especially important for people who want to improve at multiplayer, watching your replays is an essential part of l…
-
Going through old notes I've written, I found this from the SciView hackathon:
SciJava `ScriptableEvent` interface layer
* modeled after method execution
* `java.lang.reflect.Method` object? Or a…