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rlane
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Oort-legacy
Space fleet programming game
http://oort.lefora.com
GNU General Public License v2.0
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Does not compile on Ubuntu 14.04 64bit
#40
fricklerhandwerk
closed
9 months ago
0
Segmentation Fault when running
#39
fala
closed
13 years ago
1
add a logging facility for AI
#38
rlane
closed
13 years ago
0
remove non-vector functions
#37
rlane
opened
13 years ago
0
document lib.lua and runtime.lua
#36
rlane
opened
13 years ago
0
use a vector class in AI code
#35
rlane
closed
13 years ago
0
Some minor stuff, 5/26/11
#34
simonsj
closed
13 years ago
0
itemize energy drain for picked ship
#33
rlane
opened
13 years ago
0
document fields/units in ships.lua
#32
rlane
closed
13 years ago
0
give larger ships more CPU time
#31
rlane
closed
13 years ago
0
document ship classes
#30
rlane
closed
13 years ago
0
Check for nil in solutions/challenge02.lua.
#29
simonsj
closed
13 years ago
0
implement sensor jamming
#28
rlane
opened
13 years ago
2
implement radio jamming
#27
rlane
opened
13 years ago
0
allow non-circular collision detection
#26
rlane
opened
13 years ago
0
implement shields
#25
rlane
opened
13 years ago
0
detect collisions between ships
#24
rlane
opened
13 years ago
0
implement a debugger
#23
rlane
opened
13 years ago
0
save pause state when taking screenshot
#22
rlane
closed
13 years ago
0
armor heavy missiles
#21
rlane
closed
13 years ago
0
use checkboxes for menu toggle items
#20
rlane
opened
13 years ago
0
limit view position
#19
rlane
opened
13 years ago
0
improve workflow for adding new ships
#18
rlane
opened
13 years ago
2
add more demo scenarios
#17
rlane
opened
13 years ago
1
allow inline AI in scenario
#16
rlane
closed
13 years ago
0
add a scenario editor
#15
rlane
opened
13 years ago
0
implement replays
#14
rlane
opened
13 years ago
3
add draw condition to oort-dedicated
#13
rlane
opened
13 years ago
1
implement multicast radio
#12
rlane
opened
13 years ago
1
limit sensor range
#11
rlane
opened
13 years ago
1
add machine-readable oort-dedicated output
#10
rlane
closed
13 years ago
0
flesh out challenges
#9
rlane
opened
13 years ago
0
add universe boundary
#8
rlane
closed
13 years ago
1
avoid unnecessary angular thrust in turn_to
#7
rlane
opened
13 years ago
0
limit angular velocity
#6
rlane
opened
13 years ago
1
fix scenario scale
#5
rlane
closed
13 years ago
0
add refueling to carrier
#4
rlane
closed
13 years ago
3
reaction mass doesn't vary during a tick
#3
rlane
opened
13 years ago
0
exhaust velocity should be limited to a reasonable range
#2
rlane
opened
13 years ago
0
thrust_angular() uses mass instead of moment of inertia
#1
rlane
opened
13 years ago
2