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**Issue by [JuanGarces](https://github.com/JuanGarces)**
_Thursday Mar 10, 2016 at 01:48 GMT_
_Originally opened as https://github.com/Rainbox-dev/Duik-15/issues/204_
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Hi, I'm new and I didn't …
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Hello.
When auto rigging my obj file with rignet, the following error occurred. I checked that the example obj files were successfully auto rigged In `quick_start.py`.
How can I solve this?
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Hey ive just started using your plugin and have been wondering how to connect an armature/mesh to it. Any easy ways of doing this?
Thanks
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# Rationale
There are some types of avatars for which 4 limbs, a torso, and a head, is simply not enough moving parts. Some examples:
- animated tails
- animated eyes, mouth, ears
- extra limbs
- en…
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Please do not triage until July 5th or later to give people time to comment.
# Information
Agents will be allowed to sit on animesh objects.
We need a means of rigging sitters to animesh bones …
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Please do not triage until August 30th or later to give people time to comment.
# Information
Animesh currently doesn't have attach points.
We need a means for animesh to support the immense am…
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**What did you break?**
Pole targets simply do not trigger the rigging update when their root is changed and foot control bones seem to be reversing themselves on update sometimes...
**How did you…
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basically should just run at the end of the current tick/frame instead of at the start of the next tick (specifically right before GM:Tick) like `timer.Simple(0, function() end)` does
could be call…
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## Goal
A modeler done with an asset should be able to publish approved static asset as with a basic simple rig.
## Motivation
Speed up asset dressing from modeling to rigging for the animators a…
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(WEB REPORT BY: ezudiko REMOTE: 206.221.180.138:7777)
# Revision
8078c3eb86f3ead0ad27b4cf389352c38e991149
# Description
I rigged the map for Snaxi using the "rig vote" button in the map voting bu…