-
**Description of the error**
The angular correlation is dependent on the molecule atom ordering. Here I have created a CH4 molecule trajectory that simply rotates around the CH bond.
![Animation4…
-
Now that Individuals and their fitness function is defined, it's possible to implement the genetic algorithm, but the following components are still missing:
- Mutation
- Selection
- Crossover
- S…
-
Hi,
I have this code which is attempting to plot three different figures. The first is a track plot, and the second two are heatmaps. How do I get access to the second and third `ax` in order to ad…
-
Hi,
Sorry for bringing this topic up again: https://github.com/KybernetikGames/animancer/issues/362
I’m working on a project where I use custom BCK files. A BCK file represents an animation, con…
-
Hello,
I am interested in using the Kitti360 dataset and I have some questions.
Firstly, what is the structure of the 3D Bounding Boxes? This is how I understand it: for every object, there is a m…
-
When debugging, log rotation may have occurred at some point during the event of interest. In that case, it's often useful to be able to inspect the current log file for a service plus the archived lo…
hawkw updated
1 month ago
-
Hi there,
we believe that inconsistent ordering of layers in PD schedules causes unnecessary changes in TF runs.
This happens sporadically, and we haven't been able to reproduce it consistently, but…
-
From #183 it came up that we need to decide how we want to describe rotations.
> Oops, I wasn't very careful about the fact that the order of matrix multiplication matters. We need to choose whethe…
-
**Author: stephenjust**
The B3D exporter script exports movable objects incorrectly. I'm not exactly sure what is wrong, as messing with values in scene.xml doesn't change anything (maybe the game is…
-