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```
[Feros: The Thorian] I saved the colonists and let Shiara alive, but the
savegame editor says the oposite
```
Original issue reported on code.google.com by `cloudstr...@mail.ru` on 17 Apr 2012 a…
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Hey, so there's currently an issue with adding and removing PWPs that can end up breaking peoples saves due to invalid building amounts. The game assume there's 58 town PWP Slots where there's ***actu…
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Likewise f4 -- this is basically in effect a cheat as you immediately see an overview of the whole level and where everything is. So either it should be behind the cheats shortcut, or one must run e.g…
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**Describe the bug**
Ped's health is not fully in sync with the health bar.
See attached example picture.
Note that this doesn't occur in SP.
**To reproduce**
1) Spawn with default healthstat (…
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At version 9b1158a, saving and loading is implemented by java serialisation API.
So newly created savegame size is around of 3Mb while the size of /res directory is about 300 Kb.
At this moment save…
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Reported by forest on Discord.
![image](https://github.com/hrydgard/ppsspp/assets/130929/1cecc966-ac38-4fb9-ac3f-8ec59b89a496)
Apparently, car decals are not visible in the editor, but work outs…
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My friends and I are doing a playthrough of divinity. I had the wonderful idea of installing a mod that places all of the teleporter pyramids at the ship at the start of the game, thinking it would be…
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As the tittle says. On certain circumstances still to be really understood, SYD is causing the following lines to be logged on `KSP.log`:
```
[LOG 18:03:19.170] [VesselMover] INFO: [Move Launch Co…
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```
What steps will reproduce the problem?
1.Loading Game
2.
3.
Please describe the issue below.
Try to open an fm file, says (when reading header) 'this does not appear to be
a valid FM Savegame' a…
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- [x] player class
- [x] unit class
- [x] unit type list
- [x] units to player
- [x] Allow above to load from save
- [x] unit rendering
- [x] Change UI to 2 columns
- [x] turn logic
- [x] Turn…