-
```
Describe your system:
- Operating System (be specific):Google Nexus 7 Android
- Machine type (32-bit or 64-bit):32-bit
- Mupen64Plus version:Mupen64plusAE free
- Plugins used:none
For visual …
-
```
Describe your system:
- Operating System (be specific):Google Nexus 7 Android
- Machine type (32-bit or 64-bit):32-bit
- Mupen64Plus version:Mupen64plusAE free
- Plugins used:none
For visual …
-
```
Describe your system:
- Operating System (be specific):Google Nexus 7 Android
- Machine type (32-bit or 64-bit):32-bit
- Mupen64Plus version:Mupen64plusAE free
- Plugins used:none
For visual …
-
Within the scnery_packs.ini file it is possible to specify locations outside the Customs Scenery Folder. MUIXP should reflect this and also be able to adapt such mesh dsf files.
Refer also: https:/…
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Many parts of the scenery/missions files are quite self explanatory. But I do not find the documentation presenting the tooling available to help designing details of the levels:
- 3D files editor,
…
guyou updated
2 years ago
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**OS: Windows 10**
**Version:**
**Commit: 712d97d**
To reproduce, simply open "Blackpool Pleasure Beach" and wait for the "Avalanche" to pass through the helix.
Edit: Should be original bug.
![i…
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Enhancement to make the scenery picker highlight objects it currently touches. I'd suggest the same white you see objects in before placing them:
![image](https://user-images.githubusercontent.com/…
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We will be prioritizing enhancing the virtual experience. One solution we discussed in design meeting was to revamp the Camera screen itself to allow users to swap between the physical+virtual+camera …
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While investigating WebGL support, @jonathanolson noticed that many nodes have far too many children. For instance, adding many Lines should just be a single path with many lineTo calls. We have the…
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Hi,
I'd like to contribute and use this to build some scenery for Bacchus Marsh.
I managed to get a devcontainer set up with gdal installed and was working on a requirements.txt when I realised …