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Not sure if this is a bug or not, but since it was working in SDL_gpu some months ago, I'm posting this just in case.
My usage case is probably borderline, because I need to retain compatibility with…
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Trying to use the recently added (https://github.com/libsdl-org/SDL/commit/fb7245fb93fa8fd332771e020cd11fdde6556cc6) `SDL_GPU_TEXTUREFORMAT_R11G11B10_UFLOAT` for a colour target or storage texture cau…
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### Expected behavior?
Keyboards responding accordingly to setup (input menu).
### Actual behavior?
Keyboard is not working. Autorun function does work. However, the app just don't run keyboard opt…
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I know it has been planned to reimplement SDL_Renderer on top of new shiny gpu-api. I'm wondering if its possible/desirable to take it a step further - add convenient api for replacing/modifying SDL_R…
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We are using SDL_gpu successfully and the library seems pretty stable. Would you be opposed to doing an official release, maybe even with the version number 1.0?
My team is currently creating distrib…
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Never had an issue compiling on this machine but just had this error compiling latest on master:
```
In file included from /Users/erroneous/sdl-gpu/src/renderer_OpenGL_1.c:23:
/Users/erroneous/sdl-…
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Since surfaces are software rendered in SDL2, should a new module be created for SDL_Renderer and textures? One thing that SDL_Renderer lacks (unlike SDL_gpu) is support for shaders, but that could pe…
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Current potential performance issues in Nu, in no particular order -
**Potential Issue** - Event handlers in a dictionary are slower than handlers on the subscribed object a la C#. This means a loo…
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SDL_gpu:
https://github.com/libsdl-org/SDL/blob/df501040fd646a1f4eab92aa5b698b35a36013ed/include/SDL3/SDL_gpu.h#L201-L211
Convention:
https://github.com/libsdl-org/SDL/blob/df501040fd646a1f4e…
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**Describe the bug**
Fecth error while trying to deploy a sample SDL to GPU testnet-02.
**To Reproduce**
Steps to reproduce the behavior:
1. Logged in to https://console.akash.network
2. Clic…