-
The FBX ROP writes instanced geometry as unique Mesh items into the FBX. The documentation on sidefx.com states that Instances are supported for export but is not clear about if it just writes them ou…
-
- mtga.cc/u/SideFx
Then when using the installer, i just get a crash right before it even starts.
**Your Desktop:**
- OS: [e.g. Windows 10]
- App type: Standalone
- App Version [e.g. 2.2.3…
-
https://github.com/PixarAnimationStudios/OpenUSD/blob/0b18ad3f840c24eb25e16b795a5b0821cf05126e/pxr/base/arch/fileSystem.cpp#L81
When attempting to perform `usdcat` from a CLI we are running into th…
-
These are very impressive - however I'm not a Houdini user and I'm curious whether the format is clearly documented enough for it to be possible to generate these procedurally directly within Unity (o…
-
Following this tutorial https://conductor-core.readthedocs.io/en/latest/custom-steps/
and got
System.ArgumentException: Step type Lambda not found
"StepType: Lambda" should be "StepType: add"…
-
Hi.
Here is a small improvement for vis UVs asset. I attached glsl material and test scene. This material does not scale uvs.
[checker2.zip](https://github.com/sideeffects/GameDevelopmentToolset/fil…
mifth updated
5 years ago
-
http://www.sidefx.com/docs/houdini/hom/locations.html
> Before Houdini saves the scene file, it will run HOUDINIPATH/scripts/beforescenesave.py if it exists
or maybe a before-save event handler …
-
https://github.com/JustAPotota/dae2collision
What do you think about adding this to the project?
So along with that would want some editor scripts and some guides for building / adding new asset…
-
Interface DecoratorView..
JfxAbstractJavaFxApplicationSupport (same AbstractJavaFxApplicationSupport. Only modifications to use one decorator)
Thanks for work.
Example(and modifications) attach…
-
Is there differentiability in this HDA?