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I was wondering if it was possible to redefine what a particular generic means for a particular type (and maybe its subclasses, superclasses depending on covariance/contravariance?).
My use case co…
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Unless it's still an issue with the api, only the default keybind setting is applying when I log onto a character (which I also wish there was a way to disable this since I don't want the binds to app…
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```
By pdx15 (01 April 2010 - automatically ported issue):
If to pass a quest on any specialisation, for example
http://www.wowhead.com/?quest=10902
Then to refuse it http://www.wowhead.com/?npc=190…
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```
By Anonymous (10 February 2010 - automatically ported issue):
Hello,
Sword Specialization proccs like 2-4 times in one seconds. If you get a Sword
Specialization procc, it always proccs 2-4 time…
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In the app it says "Specialty" but in the UG it says "Specialisation".
Should be a UG error.
app:
![image.png](https://raw.githubusercontent.com/nus-cs2103-AY2324S1/pe/master/files/a4f48f67-612d-456…
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1x CraftSim/Classes/RecipeData.lua:484: attempt to index field 'reagentData' (a nil value)
[string "@CraftSim/Classes/RecipeData.lua"]:484: in function `SetNonQualityReagentsMax'
[string "@CraftSim/…
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**Is your feature request related to a problem? Please describe.**
As part of the setup for alert-creations for IoT Hub, a script has been included which allows you to determine the current quota of …
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- [x] `.npmrc` with `save-exact=true`
- [x] `/bin/` instead of `/lib/` in `.eslintignore`
- [x] `/bin/` instead of `/lib/` in `.gitignore`
- [ ] capture script name since it will likely be differen…
travi updated
3 years ago
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Mace Specialization appears to give both of your weapons 15% Armor Penetration, if only one hand has a Mace equipped, leaving your other hand available to use whatever weapon type with supporting tale…
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### Description of Issue
Various places in the USD codebase use an incorrect format specifier for the given input type. I think this would be a good first issue for a contributor to get started wit…