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The following SPIR-V backend LIT tests are run with `-opaque-pointers=0` and still require changes:
- [x] CodeGen/SPIRV/EnqueueEmptyKernel.ll
- [x] CodeGen/SPIRV/SampledImageRetType.ll
- [x] …
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```sh
[ 98%] Linking CXX executable Island-Asterisks
/usr/lib/gcc/x86_64-pc-linux-gnu/13/../../../../x86_64-pc-linux-gnu/bin/ld: /usr/lib/gcc/x86_64-pc-linux-gnu/13/../../../../lib64/libshaderc_comb…
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Obj): error LNK2038: Mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' mismatch value 'MDd_DynamicDebug' (in Car.obj)
In the process of using these DLLs, I found that:
\Lib \ shade…
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### What happened?
The two reverse tests fail on Pixel 6 with newer Android builds. I first observed this on a build from ~July 2022 and confirmed this today on the newest build `230205.002`.
Thes…
kuhar updated
1 month ago
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Add SPIR-V validation support using the `spirv-val` tool in [SPIRV-Tools](https://github.com/KhronosGroup/SPIRV-Tools) to by hooking into [syntastic](https://github.com/vim-syntastic/syntastic).
Si…
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## HLSL Compilation Problem
HLSL compilation to DXBC/DXIL is quite a pain right now. We have two main options in HLSL compiler and they both have significant downsides.
### FXC (aka D3DCompiler…
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Both D3D12 and Vulkan evaluates the pixel shader once per sample if the sample index/ID semantic is present in a shader. This is most likely why manually choosing MSAA sample positions is needed in or…
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The following code works when targeting DXIL and fails to compile when targeting SPIRV
SPIRV:
```bash
DXC_Debug_BUILD/bin/dxc scratch/asuint_spirv_test.hlsl -T lib_6_8 -enable-16bit-types -spirv -f…
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**Description**
I am unable to use out-of-line initialized static member of a structure.
Possibly related issues: https://github.com/microsoft/DirectXShaderCompiler/issues/5563 and https://github.co…
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I've just added this project grammar to https://mingodad.github.io/parsertl-playground/playground/ an `Yacc/Lex` compatible online editor/tester (select `Glslang parser (partially working)` from `Exam…