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KhronosGroup
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SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Apache License 2.0
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Feature request: Support for SM 6.8 SV_StartVertexLocation/SV_StartInstanceLocation in HLSL output
#2348
Ravbug
opened
8 hours ago
0
MSL: Support a runtime array with dynamic offset in an argument buffer.
#2347
billhollings
closed
6 days ago
0
MSL: Handle OpPtrAccessChain with ArrayStride
#2346
HansKristian-Work
closed
1 week ago
0
MSL/C: Add _2 variant for the resource binding API.
#2345
HansKristian-Work
closed
1 week ago
0
MSL: Image gather ConstOffsets supports multiple address spaces.
#2344
billhollings
closed
1 week ago
0
MSL: Support descriptor sets with recursive content when using argument buffers.
#2343
billhollings
closed
1 week ago
0
Obj): error LNK2038: Mismatch detected for 'RuntimeLibrary': value 'MD_DynamicRelease' mismatch value 'MDd_DynamicDebug' (in Car.obj)
#2341
RIKDXHQ11
opened
1 week ago
1
HLSL: binding start offset feature
#2340
TheArheus
opened
2 weeks ago
3
MSL: Fixes for constexpr sampler use with argument buffers.
#2339
billhollings
closed
1 week ago
0
compiler is optimizing unreferenced parameter in CompilerGLSL::type_to_array_glsl and causing linking issues
#2338
ArturSchuetz
opened
2 weeks ago
6
MSL: 1-size hack for runtime arrays causes GPU page fault
#2337
K0bin
closed
1 week ago
1
Slang produces spv that works on win/linux but not with MoltenVk
#2336
fknfilewalker
closed
1 week ago
5
MSL: Argument buffer IDs are increased across buffers
#2335
K0bin
closed
3 weeks ago
2
hlsl: Geometry shader generation produces unsupported execution model exception
#2334
TheArheus
closed
3 weeks ago
5
Msl: Texture2D used with SampleCmp is not converted to depth2D in all functions
#2333
webez
closed
3 weeks ago
1
MSL: non-const reference cannot bind to vector element when passing a vector component as out parameter
#2332
webez
closed
3 weeks ago
3
MSL: Add option to force depth write in fragment shaders
#2331
aitor-lunarg
closed
1 month ago
0
GLSL: Use SPIR-V intrinsics for N{Min,Max,Clamp}.
#2330
HansKristian-Work
closed
1 month ago
0
MSL: Improve handling of padded descriptors with argument buffers
#2329
HansKristian-Work
closed
1 month ago
2
Dynamic buffer cleanup
#2328
HansKristian-Work
closed
1 month ago
1
Land PR 2324
#2327
HansKristian-Work
closed
1 month ago
0
Land PR 2325.
#2326
HansKristian-Work
closed
1 month ago
0
MSL: Support ConstOffsets on image gather.
#2325
billhollings
closed
1 month ago
1
Add option to enforce fragment execution with side effects in MSL
#2324
aitor-lunarg
closed
1 month ago
2
Add option to enforce fragment execution with side effects in MSL
#2323
aitor-lunarg
closed
1 month ago
1
MSL: Option to enforce fragment execution when side effects are present before discard
#2322
aitor-lunarg
closed
1 month ago
1
Mark function call results as control dependent as necessary.
#2321
HansKristian-Work
closed
1 month ago
0
MSL: Fix argument buffer padding.
#2320
billhollings
closed
1 month ago
2
Tests failures
#2319
dbermond
closed
1 month ago
2
Aliasing of argument buffers on breaks padding in some cases
#2318
NikolayKanchevski
closed
1 month ago
4
MSL: Handle missing FP16 trancendental overloads.
#2317
HansKristian-Work
closed
1 month ago
0
Decompile glsl and get unexpected buffer size
#2316
CheapMeow
closed
1 month ago
2
MSL: how to query bind-point of `[image]_atomic` buffer?
#2315
Try
closed
1 month ago
1
Remove spvDescriptor wrapper in spvDescriptorArray
#2314
js6i
closed
1 month ago
0
Invalid MSL when multiple SPIR-V variables are decorated with the same `BuiltIn`
#2313
AmesingFlank
closed
1 month ago
2
MSL: Inherit interpolation qualifiers through recursive composites.
#2312
HansKristian-Work
closed
2 months ago
0
MSL: Handle Atomic{S,U}{Min,Max} with mismatched image sign.
#2311
HansKristian-Work
closed
2 months ago
0
MSL: Fix SUMulExtended for 64-bit inputs.
#2310
HansKristian-Work
closed
2 months ago
0
MSL: invalid code generated when atan2 and saturate are used in mixed precision environment
#2309
BlurryLight
closed
1 month ago
1
Array wrapper may cause a GPU crash?
#2308
js6i
closed
1 month ago
6
MSL: Casting from float to short/ushort introduces a cast to half in between.
#2307
forbiddencactus
closed
2 months ago
3
MSL: Implement support for EXT_mutable_descriptor_type and general aliasing with argument buffers
#2306
HansKristian-Work
closed
2 months ago
1
MSL: Shader input overrides are not applied for block, array, and struct types
#2305
spnda
opened
2 months ago
1
Use recursive template for spvArrayCopy
#2304
etang-cw
closed
2 months ago
0
OpAtomicSMax behaves as unsigned
#2303
giomasce
closed
2 months ago
2
MSL: Invalid code generated with matrix temporary
#2302
jmccarthy634
closed
2 months ago
3
SPV_KHR_cooperative_matrix GLSL support?
#2301
oscarbg
opened
3 months ago
0
Spir-V to MSL: OpSMulExtended traslation incorrectly casts int64 to int32 before mul and mulhi
#2300
aitor-lunarg
closed
2 months ago
2
Block loop optimization if Phi is used.
#2299
HansKristian-Work
closed
3 months ago
0
Land PR 2297
#2298
HansKristian-Work
closed
3 months ago
0
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