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This is a brainstorm that I've had but don't have time to work on right now so I'm recording it here so I don't forget. No one should feel obligated to make it work unless they really want to. I'll …
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### Quick summary
Default settings + Write Color Buffers fix the invisible models, but there are strange flickering of colors and bloom effects while rotating camera/moving character around
### De…
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### Describe the project you are working on
Various VFX - specifically, looping flipbook generation in Godot.
### Describe the problem or limitation you are having in your project
I cannot have loo…
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### Before You File a Bug Report Please Confirm You Have Done The Following...
- [X] I have tried restarting my IDE and the issue persists.
- [X] I have updated to the latest version of the packag…
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### Description
https://github.com/dotnet/runtime/issues/84031 represents a regression in servicing that we could have caught with API Compat.
We should consider the following new APICompat compar…
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Hey! 👋
I was reading the README and I found this bit slightly misleading:
```
Aside from those being strictly limited to Python packages and Rez being language agnostic, both venv and Conda couple t…
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Currently the have_policy test will only pass if you specify the randomly generated ids for Policy Id, Statement Id and IAM user Id in the spec. This means you first have to obtain these ids (which I'…
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Haxe generally knows how to compare strings constructed with `var myStringA = new String("blah")` and strings constructed with `var myStringB = "blah", and will treat them equally.
However in a swi…
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Some games have the version number "0" (for example, https://ifdb.org/viewgame?id=b3rd1mfm4zox4eic.) But when you enter "0" as the version number at IFDB, it displays "current version" on the page as …
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Strummer matchers usually have several forms:
- a canonical version which takes options, like like `s.array({of: matcher, min :1})`
- shorthand helpers like `s.array(matcher)`
`object` is the only ex…