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For two years I did not know that you can press **r** during spectating and unfollow player. I always disconnected and connected again. :)
![screenshot](https://user-images.githubusercontent.com/2558…
Jipok updated
4 years ago
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I don't known if this is really a bug but if you are very close to 2 diagonal collision tiles you can hook through them at the point where they corners meet.
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What about a more detailed scoreboard at the end of each game with ratios, accuracy etc.
ghost updated
5 years ago
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Allow custom graphics and sounds to be downloaded from the server if they are needed for the gametype or map.
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Add an installer for Windows, so you don't have to extract a zip file to play it.
Many ppl (especially younger age) don't know how to do it, this leads them into navigating into that zip, and directly…
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It seem pretty common for people with connection issues to use the Disconnect button instead of waiting the client to be completely timed out or attempting a force close via Task Manager.
Skipping …
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Actual idea:
- [ ] increase slime healing rate
- [ ] increase the cap to 15 hp
- [x] enable self-healing
Previous (dropped?) idea:
Change weapon to enter projectile mode
Hammering in this…
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I tried to do a map with an animated tree :)
In the real game it has this flickering line (you need to have a running animation or move the camera to catch this):
![image](https://user-images.gith…
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# ATH CODE CONVENTION
Concerning the C++ code, you should stick to the [teeworlds nomenclature](https://www.teeworlds.com/?page=docs&wiki=nomenclature).
## LUA CODE CONVETIONS
These must be…
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- add external rcon access
- add ip range ban functionality
- rework server output
- better administration capabilities
- limit number of servers that can register with same ip
- add response message …