-
I'm working on a tile based terrain system in XNA/FNA and I've implemented directional and point lights for it.
I have my light parameters in my effect file defined as such:
```hlsl
#define MAXLIG…
-
ConvertAndSwapChannels is called to convert this image but FreeImage.ConvertTo32Bits fails to convert it , and it fails later. Type is FreeImageAPI.FREE_IMAGE_TYPE.FIT_UINT16
sample image failing (…
-
Having to work with RGB is quite annoying. I think a palette like [libtcod's](http://roguecentral.org/doryen/data/libtcod/doc/1.5.2/html2/color.html?c=false&cpp=false&cs=false&py=false&lua=false) work…
-
![CEA884BC-D1C4-49DB-9611-8BBC39B1C392](https://user-images.githubusercontent.com/320098/187073663-e3bf2755-52ed-4056-a651-3352a907d728.GIF)
**maplibre-gl-js version**: v2.4.0 (already present in v…
-
can't fully understand the '-interval' params
-
It would be useful to have an output mode where the dBm or dBuV/m can have more than 32 steps. Given we output at least 24bit image files, we easily increase the number of contours.
Further, if …
-
**mapbox-gl-js version**: v3.4.0
I am trying to recolour pixels of an RGB raster which have a specific R value, and leave all other pixels transparent. ([A highly related Stackoverflow thread](…
zabop updated
2 months ago
-
**Is your feature request related to a problem? Please describe.**
As listed in the readme, one of the reasons this plugin won't work on GLES2 was HDR heightmap.
**Describe the solution you'd like…
-
I love this plugin, but noticed that the wiki is missing a lot of information about how to use this plugin. Some of the information is covered in your videos, but not in the wiki
Would it be helpfu…
-
### Description
We're using interleaved terrain rendering with Deck and Mapbox/Maplibre.
There is a mismatch of elevation on renders - probably due to camera positioning between Deck and the othe…