-
The newest addition to the RMC plugin, [saving runs](https://github.com/GreepTheSheep/openplanet-MXRandom/pull/105), will require a call to [Get Map Info Via ID](https://api2.mania.exchange/Method/Ind…
-
Hi, I've been using this recently to play racing games on my remote computer using my Thrustmaster TMX Racing Wheel, and it's been working great when it doesn't freeze. However, at random times while …
-
Long table instead of (mostly) a wide table:
current output
```r
head(prism.data)
DateTime Acadia Amistad Olympic Rocky Sequoia Voyageurs variable statistic units
1 1980-01-01 1.525 17.930…
-
Would be useful for any 2D games, as can leverage Tiled Map Editor then.
https://github.com/bjorn/tiled/wiki/TMX-Map-Format
-
I've been using tiled2unity without any problems until now, but on my seventh map, when I import it to my project, it changes the tileset of two previous maps using a different tileset.
It's as fol…
-
Adding support for Tiled Map (TMX) and Tileset (TSX) formats would allow to work with the mapeditor Tiled: http://www.mapeditor.org/
- [ ] add new loader for tmx resources
- http://doc.mapeditor.org…
-
I create `.tmx` files within Unity, as well as the `.png` tilesheets. The problem is that because the tilesheets are marked as dependencies, the custom importer is fired for each tilesheet change. So …
-
```
Micah posed this devious question in re: the 1.4 spec:
- What do I do if I send out a package, and want to get back target files, and
a TMX with the completed translations? We used to do this, an…
-
https://code.google.com/p/tmx-parser/issues/detail?id=5
What steps will reproduce the problem?
1. Use Tiled to export a tileset as .tsx file
2. Use Tiled to create a new .tmx map and add the .tsx fil…
-
- [sfml-tmxloader](https://github.com/richelbilderbeek/sfml-tmxloader), currently has bug
- [STP](https://github.com/richelbilderbeek/STP), currently has bug
- [tmxparser](https://github.com/andrewrk/…