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I go to my game's edit game page, delete the old zip, and put in a new one.
Then I go to the Itch app, and it doesn't update the newest version, the only way to do it is completely uninstalling the …
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SpiderMonkey and V8 run close to native speeds by tracking the flow of variable types throughout the system and essentially being able to directly call a method/ read a field rather than performing a …
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I get this error in the compiler when i upgrade all the libraries to the latests in haxelib
## (and openfl-unityads 1.0.5)
-post-compile:
-obfuscate:
[delete] Deleting: D:\MY_PROJECT\bin\android\…
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r71: perfect
http://necromanthus.com/Test/html5/SMC.html
r72: a mess
http://necromanthus.com/Test/html5/SMC_r72.html
No other comments.
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**Edit: the "no .NET Framework support for ASP.NET Core 2.0" plan has been officially cancelled and running ASP.NET Core 2.0 on .NET Desktop will be supported in the next previews.** For more informat…
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gamepad doesn't work with linux or win 7.
i got some random keys to work like:
10 A
11 Y
4 right stick button
7 left stick button
8 B
9 on x
gamepad doesn't work with linux or win 7.
i got some random…
larmi updated
8 years ago
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Hi
Where i find the unity3d source code
mxasl updated
9 years ago
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The current approach ( animation.play(startTime) ) is a little bit primitive.
It would be very useful to have the method available in most of the popular 3D engines:
animation.play( startTime, endTim…
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Hi @HaxePunk/contributors,
I'm hopping to do 3d games and since I want to keep using haxepunk I'm going to try to transform haxepunk into a 2/3d game engine!
I'm posting this here in case other peopl…
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I got the following error while running server demo:
[S_ERROR]: AssertionError: KBEngine::Entity::__py_pyMoveToPoint: args require 5
args(PyObject_ptr, float, PyObject_ptr, int32, int32), gived 6! is…