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### Check for existing issues
- [x] Completed
### Describe the bug / provide steps to reproduce it
```shell
./libexec/zed-editor
Zed failed to open a window: NoSupportedDeviceFound
```
### Env…
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### Description
Anywhere between 10min to an hour into playing a game of Dota, the frames begin to feel sluggish. It feels like I'm playing with 40-80 fps despite the frame graph showing 100+. This i…
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I'm using the `VK_NV_memory_decompression` extension and for me its unclear if the the buffers used by `srcAddress` and `dstAddress` inside `VkDecompressMemoryRegionNV` must have any `VkBufferUsageFla…
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Add the ability to disable fast-math.
Currently there is no way to enable/disable fast-math for a shader. This has caused severe numerical inconsistencies across platforms for us, sometimes produci…
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**Describe the motivation for the feature request**
AdaptiveCpp SYCL should be able to adaptively compile a feature subset of SYCL CPP to any given vulkan version level. It is desirable to have a gra…
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# Home - Vulkan Guide
Guide to the Vulkan API
[https://www.vkguide.dev/](https://www.vkguide.dev/)
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MoonRay currently relies on (proprietary) NVIDIA technologies to function, and falls back to the CPU when needed. It would be better to instead support Vulkan, which also works for compute, and is an …
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The simulation must be as fast as possible
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### Describe the bug
Opening https://chat.kongregate.com/flash/GameShell.swf?api_path=%2Fflash%2FAPI.swf&game_swf=http%3A%2F%2Fchat.kongregate.com%2Fgamez%2F0000%2F9480%2Flive%2Fdoeo_kong.swf results…
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# GPGPU, ML Inference, and Vulkan Compute | Lei.Chat()
Vulkan (compute) has the potential to be the next-generation GPGPU standard for various GPUs to support various domains; one immediate compellin…