-
```
In Rabbit, when a "dead" flag is about to be returned to a spawn point, have it
do a little wiggle animation to foreshadow its position change. Perhaps have it
start wiggling three seconds prior…
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**Describe the bug**
If move state is updated while a third person animation is playing, it could cause strange updates during specific hud state / third person animation combos.
**To Reproduce**
…
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The modal when you violate one of the editing constraints is a bit overbearing — the 'you fucked up' indication could be a lot more subtle
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We are still suffering from the bug reported in #190. `atwiggler` uses `GWigSymplecticPass` as default, which will then point to GWigSymplecticRadPass when 6d is enabled. The latter has a bug and shal…
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#### Location
/library/:id
#### Expected Behavior
When the user's mouse leaves the video frame, the volume tooltip (if displayed) should disappear with the video controls without damaging its lay…
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Hey, I have the following marker:
Using semantic-ui for icons.
```
export default function MapMarker() {
return (
);
}
```
and the following css applied to the cl…
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Video below gives the demonstration about the bug. Having a reference layer while at 1200% zoom does this whilst moving around the canvas.
https://github.com/aseprite/aseprite/assets/155819018/bd5d…
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Hi,
I am trying to Run:
data
25343 updated
4 weeks ago
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This solution is so good and beats 100%, almost feel like cheating:
```
class Solution {
public void wiggleSort(int[] nums) {
int[] copy = Arrays.copyOf(nums, nums.length);
Ar…
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I have not tinkered enough with designing my own pieces yet, but I feel like the included support inserts are too large for a iPad mini. Like there is too much wiggle room. Are you having issue with t…