-
Hi,
Extending the ARCollaborationData sample, I understand that the collaborative session only shares each participant's pose and all reference points, I would like to know how to share data such a…
-
```UnityEngine.XR.ARFoundation.ARInputManager:OnEnable() (at Library/PackageCache/com.unity.xr.arfoundation@4.0.0-preview.3/Runtime/AR/ARInputManager.cs:23)"```
-
I use AR Foundation and the Universal Render Pipeline package in Unity, and it works fine when building straight from Unity, but after exporting with the flutter plugin, it displays a blackscreen. The…
-
**Describe the bug**
We enable AR by enabling the various AR Foundation components and disable it during runtime of our App by disabling them again. Doing the same with AR Simulation will only work t…
-
How to make a human leg trackable?
Like here:
https://www.youtube.com/watch?v=kcsCf4SlFLs
I would appreciate any tutorial/guidance/tips on how to make leg trackable in ar foundation.
-
**Describe the bug**
Exception during installation with Unity 2020.3.1f1 on macOS Big Sur 11.1.
**Steps to reproduce the behavior**
1. Open AR Project.
2. Import package.
3. Check the console …
-
**Describe the bug**
When using the AR Point Cloud component, generated point cloud data is saved to the scene file and thus repeatedly shows up in our version control system (and has to be discarded…
-
**Unity bug report case number**
Please log a bug at https://unity3d.com/unity/qa/bug-reporting and post the case number here.
**Describe the bug**
A clear and concise description of what the bug…
-
**Unity bug report case number**
(Case 1338921) [Bug] XR Management build error under Unity 2019 LTS
**Describe the bug**
We are using Unity 2019.4.14f1 LTS for compatibility purpose with our ass…
-
I am using yolov2tiny my own model i want to detect object from far and near distance but current project is not detecting from far distance and also it need to hold the phone for few seconds to detec…