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The log files are here:
```
[16-01-15 11:08:00][chat]: *** Vote passed
[16-01-15 11:08:01][client]: loading map, map=Difficult 1.2 wanted crc=5dc7502a
[16-01-15 11:08:01][datafile]: loading. filename…
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I guess this needs to be adjusted: https://github.com/ddnet/ddnet/blob/c5269fc7646d4a214b96b55b63afaada8ae26417/src/game/client/components/menus_settings.cpp#L1323-L1334
With german localization HU…
H-M-H updated
7 years ago
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It is 5.5% (76) of the broadcast messages in my 1370 lined ddnet client output for this session.
828 of the lines have "team sacrificed" string in them.
I'm on noby's FNG server:
http://i.imgur.com…
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This code https://github.com/ddnet/ddnet/blob/a13cdc25b2695c2be3bc1b849f5ad957c344a106/src/game/client/gameclient.cpp#L336-L357 and the settings `cl_timeout_code` as well as `cl_dummy_timeout_code` ar…
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```
[ 98%] Linking CXX executable DDNet
../other/opus/linux/lib64/libopusfile.a(opusfile.o): In function `op_get_next_page':
/root/opusfile-0.6/src/opusfile.c:191: undefined reference to `ogg_sync_…
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Every time you switch between gamemodes while using entities, memory is being leaked as the image for the entities is reloaded every time you go on a different gametype, but never unloaded. Look at th…
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In the server list menu, click one server and quickly click another server joins the second clicked server. It's wrongly recognized as a double click.
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https://www.teeworlds.com/forum/viewtopic.php?id=11588
Please add this to the client!
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Hey there,
I wanted to do a mod based on the DDrace mod.
So first of all i downloaded this ddnet source on github, compiled it (Linux, raspbian), and started a lan server. All fine! No problems.
…
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One can use the gameskins list, or use a flag list in the identity switcher. If one scrolls the list with an arrow key and clicks it the same time, the program becomes unresponsive in any place outsid…