-
```
Which API and version (e.g. Google Calendar Data API version 2)?
Google Translate API version 2
What format (e.g. JSON, Atom)?
JSON
What Authentation (e.g. OAuth, OAuth 2, Android, ClientLogin…
-
```
Which API and version (e.g. Google Calendar Data API version 2)?
Google Translate API version 2
What format (e.g. JSON, Atom)?
JSON
What Authentation (e.g. OAuth, OAuth 2, Android, ClientLogin…
-
```
Which API and version (e.g. Google Calendar Data API version 2)?
Google Translate API version 2
What format (e.g. JSON, Atom)?
JSON
What Authentation (e.g. OAuth, OAuth 2, Android, ClientLogin…
-
```
Which API and version (e.g. Google Calendar Data API version 2)?
Google Translate API version 2
What format (e.g. JSON, Atom)?
JSON
What Authentation (e.g. OAuth, OAuth 2, Android, ClientLogin…
-
Hi @KoljaB, thanks for this amazing repo. Great work 👍🏾, really!
I would like to know if I create an engine and implement the `BaseEngine` methods and simply generate the audio for every text given…
-
```
string translated = client.Translate(text, Language.Chinese, Language.English);
```
Original issue reported on code.google.com by `mich4el...@gmail.com` on 6 Jul 2010 at 9:31
-
There are terminologies in the game including place names, person names, country names, etc.
For example, in Chinese:
```
Alisaie -> 艾丽莎(Google Translate) -- 阿莉塞(CN client)
Forum -> 论坛(Google T…
-
```
What steps will reproduce the problem?
1.New Class Library project
2.Add Google.APIs.Translate.V2 package(and dependencies)
3.Create simple class with single method based on Translate TranslateTex…
-
```
What steps will reproduce the problem?
1.New Class Library project
2.Add Google.APIs.Translate.V2 package(and dependencies)
3.Create simple class with single method based on Translate TranslateTex…
-
```
What steps will reproduce the problem?
1.New Class Library project
2.Add Google.APIs.Translate.V2 package(and dependencies)
3.Create simple class with single method based on Translate TranslateTex…